![]() ![]() With their trusty cobblestone, Ogres bash their enemies head in. Ogre: Due to the harsh conditions of the Mesa, Ogres tend to sleep at night to conserve energy. Necromancers: Spawns Skeleton Warriors to defend itself. Wields a two-handed axe.Ĭockatrices: Spawns in Desert has two types of attack ranged and melee. Werewolf: Villager by day, wolf by night, shakes when turning in to a wolf and vice versa. Giant: Rampages when angry, breaks leaves just to get to you. Nymph: When a nymph is killed without turning into a monster has a chance that it drops diamonds. ![]() They may be weak but they are also cowardly, when a goblin is low health they will run away from any harm, healing them in the process. Every Goblin in a group has their own specialty. Well, they are really weak but together they can pack a punch. Goblins: Goblins can be found in forests, plains, or everywhere except Deserts and Mesa. Only Librarian, Cartographer and Cleric can be trained into Mages. Mage: Uses magic to summon 3 goblins to side on his side. Only Fishermen, Shepherd and Fletchers can be trained into Archers. Only Armorer, Weaponsmith, and Toolsmith can be trained into Swordsmen.Īrcher: Uses bow to defend the village. Swordsman: Patrols the village with his sword. ![]() The Villager Guards: They spawn randomly in a village, for balance the theres 25% of each village defender spawned in a village. ![]()
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